Though I rarely write C code, I often see it (mostly due to books in my field having it as sort of reference language for algorithm examples) and something has been bugging me for a while about the way variables/parameters are declared. The best example would be this List with a twist example, about a particular implementation of Linked List used in Linux kernel (sorry, I had a link to a blog post originally, but apparently the blog post has been deleted, I copied code from my browser's cache).
struct blog {
...
struct ls posts;
};
struct post {
...
struct ls blog_posts;
};
void delete_blog(struct blog *blog) {
...
struct post *p;
ls_for_each(&blog->posts, p, blog_posts) {
free(p);
}
free(blog);
}
What bugs me is the fact that they keep repeating the keyword struct everywhere. I mean things like ls, blog, post are declared as structs, so what is the point of saying it is a struct every time you declare a variable or a function parameter of that type? What does this tell the compiler that it can't infer from the fact that the thing you are instantiated has been defined as a struct?
Well, it's because if there isn't a typedef, that's the only way to refer to the struct.
In C, if you have:
struct thing {
// stuff here
};
and you want to have a variable of that type, you need to either:
struct thing
as the type specifiertypedef struct thing thing_t;
and use thing_t
as the type specifier.(C++ is different in this respect.)