Format of svg arc (arc in xaml have same args):
(rx ry x-axis-rotation large-arc-flag sweep-flag x y)
Description:
Draws an elliptical arc from the current point to (x, y). The size and orientation of the ellipse are defined by two radii (rx, ry) and an x-axis-rotation, which indicates how the ellipse as a whole is rotated relative to the current coordinate system. The center (cx, cy) of the ellipse is calculated automatically to satisfy the constraints imposed by the other parameters. large-arc-flag and sweep-flag contribute to the automatic calculations and help determine how the arc is drawn.
I need to calc all point of it arc (with some step, of course). How I can do it? I would like to code on C# or on Java.
Bresenham algorithm is invented for point-by-point drawing.
Some code found for rotated ellipse (wayback machine)
Added: How to transform zero-centered ellipse to needed implicit form (A,B,C,D,E,F)
A := (Cos(fi)/rx)^2 + (Sin(fi)/ry)^2;
C := (Sin(fi)/rx)^2 + (Cos(fi)/ry)^2;
B := Sin(2*fi)*(1/(ry*ry) - 1/(rx*rx));
D=E=0;
F:=-1
Checked for rx=100, ry=60, fi=Pi/6:
One more step: Delphi function to obtain implicit form for an arbitrary ellipse. I hope that code is understandable (Sqr(x) = x*x)
//calc implicit ellipse equation
//semiaxes rx, ry; rotated at fi radians; centered at (cx,cy)
//x = rx * Cos(t) * Cos(fi) - ry * Sin(t) * Sin(fi) + cx
//y = rx * Cos(t) * Sin(fi) + ry * Sin(t) * Cos(fi) + cy
//To obtain implicit equation, exclude t
//note: implicit form Ax^2+Bxy+Cy^2+Dx+Ey+F=0 (not 2B,2D,2E)
procedure CalcImplicitEllipseEquation(rx, ry, fi, cx, cy: Double;
var A, B, C, D, E, F: Double);
begin
B := Sin(2 * Fi) * (ry * ry - rx * rx);
A := Sqr(ry * Cos(fi)) + Sqr(rx * Sin(fi));
C := Sqr(rx * Cos(fi)) + Sqr(ry * Sin(fi));
D := -B * cy - 2 * A * cx;
E := -2 * C * cy - B * cx;
F := C * cy * cy + A * cx * cx + B * cx * cy - rx * rx * ry * ry;
end;