I have a UIView with a number of subviews and a Tap gesture recognized associated and I want to mimic it having a 'touch' effect. That is, when the tap happens, I want to show the container view to have a different background color and the text of any subview UILabels to also look highlighted.
When I receive the tap event from UITapGestureRecognizer, I can change the background color just fine and even set the UILabel to [label setHighlighted:YES];
For various reasons, I cannot change the UIView to UIControl.
But if I add some UIViewAnimation to revert the highlighting, nothing happens. Any suggestions?
- (void)handleTapGesture:(UITapGestureRecognizer *)tapGesture {
[label setHighlighted:YES]; // change the label highlight property
[UIView animateWithDuration:0.20
delay:0.0
options:UIViewAnimationOptionCurveEaseIn
animations:^{
[containerView setBackgroundColor:originalBgColor];
[label setHighlighted:NO]; // Problem: don't see the highlight reverted
} completion:^(BOOL finished) {
// nothing to handle here
}];
}
setHighlighted isn't an animatable view property. Plus, you're saying two opposite things: you setHighlighted to YES and NO in the same breath. The result will be that nothing happens because there's no overall change.
Use the completion handler or delayed performance to change the highlight later.
EDIT:
You say "tried both but neither worked." Perhaps you need clarification on what I mean by delayed performance. I just tried this and it works perfectly:
- (void) tapped: (UIGestureRecognizer*) g {
label.highlighted = YES;
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, 0.2 * NSEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
label.highlighted = NO;
});
}
The label must have a different textColor
vs its highlightedTextColor
so that something visible happens.