I have an application that uses a NotifyIcon in the tray to hide/restore the application, as well as pop up notices to the user of application events. My application has a notification queue, and I use the NotificationIcon.BalloonTipClosed event to determine when to reset the balloon and show the next notification (if there's one in the queue).
This method seems to work great in both usual causes (user lets the balloon close itself when it times out, and user clicks "X" in balloon to force it to close), but there's a third case where BalloonTipClosed doesn't get called:
The BalloonTipClosed event doesn't get triggered in this instance - I figure it's a bug in the framework (I'm using 2.0), but does anybody have an idea around this? If I don't get this event, my application always thinks there's a balloon visible (I have a boolean that prevents it from displaying multiple balloons at once), and it will never show another icon again, as long as it's running.
Here's what I ended up doing, though I don't particularly like this solution. I added a second timer to the form and set it for 10 seconds. When a notification pops up (when I pop one), I start the timer, and then in BalloonTipClosed, I stop it. If the timer ticks (meaning that BalloonTipClosed hasn't run yet), I display the next tip manually.
The result is that if it hasn't fired yet, I take care of it. However, I'm open to better solutions if anybody has one.