I'm trying to write a plugin for a Java Application. The plugin should be able to tell the Java Application that new events have been recognized (Observer Design Pattern, Polling ... thats not the point). The problem is that the events are tracked gestures coming from a Microsoft Kinect controller (I´m using C++ and the Microsoft Kinect SDK because I have to). So that means I have to communicate between the Java Application and my Kinect Application. I thought of something like an adapter design pattern where the Java application is "including" the interface (c++ header file, dll etc.). First I thought of JNI but then I have to write a DLL that will be used on both application sides, right? Another thing I thought of was to provide the gesture data via a protocol like UDP (or something more lightweight?). The last thing I heard of was to write a COM+ assembly ... but to be honest my knowledge about COM+ is rather little.
JAVA APPLICATION << ----- ??? ----- >> KINECT APPLICATION
I have found some examples such as here, here and here which recommend you either used a shared memory structure or else use sockets.
I think that in this case, letting your programs communicate through sockets would be the best idea since your applications will not be that tightly coupled, so you just need to expose an IP, a port and a set of commands.
According to this it seems possible to create a C++ server on the Kinect, but other than that I can't say much since I have never worked on Kinect related projects.