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How to compile OpenCL Kernels ...
clang
opencl
llvm-clang
vulkan
spir-v
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How can I solve "syntax e...
glsl
shader
vulkan
spir-v
qrhi
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How to print out the literal v...
parsing
bytecode
opcode
spir-v
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GLSL uniform name empty when u...
c
opengl
nvidia
intel
spir-v
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Why is my HLSL shader unable t...
c++
vulkan
hlsl
spir-v
dxc
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How to use glslang...
c++
glsl
shader
vulkan
spir-v
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Invalid entry point for shader...
c#
opengl
spir-v
shaderc
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Where do shader "static&q...
shader
vulkan
hlsl
spir-v
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How to get 16bit floats in mod...
floating-point
glsl
gpu
vulkan
spir-v
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Spir-V and OpenGL: Entry point...
opengl
spir-v
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Clarification on what exactly ...
vulkan
control-flow
control-flow-graph
spir-v
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Difference between Spir-v, GLS...
glsl
shader
vulkan
hlsl
spir-v
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Vulkan Array of Specialization...
c++
glsl
vulkan
spir-v
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error: 'subgroup op' :...
glsl
vulkan
spir-v
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Should I use dxc or glslangVal...
vulkan
hlsl
spir-v
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Can not use Vulkan Subgroup op...
android
math
vulkan
compute-shader
spir-v
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when do i need GL_EXT_nonunifo...
glsl
shader
vulkan
spir-v
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Is there way to force SPIR-V a...
vulkan
hlsl
spir-v
spir
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Using spirv with OpenGL, gl_Ve...
opengl
shader
spir-v
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Is there a good HLSL to SPIR-V...
vulkan
hlsl
spir-v
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vkCreateComputePipelines takes...
glsl
nvidia
vulkan
spir-v
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is there some method to solve ...
glsl
vulkan
spir-v
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Specifying push constant block...
vulkan
hlsl
spir-v
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How to Use Vulkan SPIR-V Data ...
glsl
vulkan
spir-v
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How would I set sampler2D unif...
opengl
spir-v
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Is there an OS-independent way...
windows
cmake
opencl
gpgpu
spir-v
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How to convert uint64_t to sam...
glsl
spir-v
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getting 'location' : t...
glsl
shader
fragment-shader
vertex-shader
spir-v
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Using Vulkan + OpenXR, getting...
vulkan
oculus
spir-v
openxr
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glslc - Missing entry point ev...
glsl
vulkan
spir-v
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