I am wanting to use select to receive and send on a client/server on the same socket descriptor (serverside).
timestruct* myTime;
sockfd = accept(listeningFd, 0, 0);
while(1)
FD_ZERO(&my_fd_set)
maxFd = sockfd
FD_ZERO(&my_fd_set);
FD_SET(sockfd, &my_fd_set);
select(maxFd+1, &my_fd_set, &my_fd_set, NULL, myTime);
for (j=0; j<=maxFd; j++)
if(FD_ISSET(j, &temp_fd_set))
if(j==sockfd)
send()
if(j==sockfd)
recv()
This is essentially what I want to do. Obviously this won't work because sockfd is going to be the same value for sending and receiving. Is there a way I can do this without using fork()?? Currently I have a blocking recv and send but the server could be required to recv multiple commands while another command is being processed to send back to the client. I am very new to c and also 'select()'. Because select has the three fd_set options (read, write, execute) I thought maybe I could do this.
Use different sets for the rfds
and wfds
parameters to select
, so you can distinguish when sockfd
is in one set but not the other.
fd_set rfds;
fd_set wfds;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
FD_SET(sockfd, &rfds);
FD_SET(sockfd, &wfds);
if(select(sockfd + 1, &rfds, &wfds, NULL, myTime) < 0) {
perror("select");
return -1;
}
if(FD_ISSET(sockfd, &rfds))
recv();
if(FD_ISSET(sockfd, &wfds))
send();