xcodeopengl-escocos2d-iphoneccscrolllayer

issue with CCScrollLayer in cocos2d-iphone-2.1-beta2


Hi there I'm having problems as stated with CCScrollLayer in the lateste cocos2d beta, mainly that on compiling I get: use of undeclared identifier 'CC_GL_BLEND'. Is there any way to sort this problem that anyone has found yet?


Solution

  • Safely you can comment that line..anyway blending is already enabled...and everything works fine after this change in cocos2D 2.1 beta.

    // Set GL Values
    #if COCOS2D_VERSION >= 0x00020000
          //  ccGLEnable(CC_GL_BLEND); //Guru
            ccPointSize( 6.0 * CC_CONTENT_SCALE_FACTOR() );
    #define DRAW_4B_FUNC ccDrawColor4B
    
    #else
            glEnable(GL_POINT_SMOOTH);
            GLboolean blendWasEnabled = glIsEnabled( GL_BLEND );
            glEnable(GL_BLEND);