So when I load a music like this:
Mix_Music *musique = Mix_LoadMUS("../Resources/Mr. Trololo original upload.mp3");
Mix_PlayMusic(musique, -1);
It returns NULL and plays no sound.
But if I load a wav using the same path:
Mix_Chunk *fail = Mix_LoadWAV("../Resources/Cartoonish Sound 2.wav");
It plays sound.
The worse thing in all of this is that it was working before and I did not touch this part of the code.
Cans someone please help me, I'll be very grateful.
This works:
Mix_Music *musique = Mix_LoadMUS("/../Resources/Mr. Trololo original upload.mp3");
sorry for your time that was stupid of me...