I'm trying to develop for HoloLens but my laptop doesn't support the needed specs, so I was trying to figure out a virtualized solution (namely, using an Azure VM).
After unsuccessfully running the emulator on the Azure VM, I found that according to Microsoft (https://technet.microsoft.com/en-gb/library/hh831531), "The Hyper-V role is not supported on a Microsoft Azure virtual machine", which kills that idea.
Does anyone know of an alternative virtual option for developing and running the HoloLens emulator, which doesn't rely on the host machine's (i.e. my laptop) specs?
Yes, in the latest version of Unity which is Unity 5.5, there's a new feature called "Holographic Emulation" that will enable you to run on a simulated device directly in the editor.
As for the requirements, you need to have
Here's the link to the blog in case you want to check more details about the simulator