I use UIImagePickerController to take a photo by camera of iPhone.
I want to show both "take a photo" and "choose a photo".
My code
imagePicker = UIImagePickerController()
imagePicker.delegate = self
imagePicker.sourceType = .camera
//imagePicker.sourceType = .PhotoLibrary
presentViewController(imagePicker, animated: true, completion: nil)
I tried to use imagePicker.sourceType = .Camera
and imagePicker.sourceType = .PhotoLibrary
together to do this, but it doesn't work...
Thank you
Updated to Swift 5+
Import UIImagePickerControllerDelegate
and create a variable to assign UIImagePickerController
var imagePicker = UIImagePickerController()
and set imagePicker.delegate = self
.
Create an action sheet to display options for 'Camera' and 'Photo library'.
On your button click action:
/// Button action
@IBAction func btnChooseImageOnClick(_ sender: UIButton) {
let alert = UIAlertController(title: nil, message: nil, preferredStyle: .actionSheet)
alert.addAction(UIAlertAction(title: "Take Photo", style: .default, handler: { _ in
self.openCamera()
}))
alert.addAction(UIAlertAction(title: "Choose Photo", style: .default, handler: { _ in
self.openGallary()
}))
alert.addAction(UIAlertAction.init(title: "Cancel", style: .cancel, handler: nil))
//If you want work actionsheet on ipad then you have to use popoverPresentationController to present the actionsheet, otherwise app will crash in iPad
switch UIDevice.current.userInterfaceIdiom {
case .pad:
alert.popoverPresentationController?.sourceView = sender
alert.popoverPresentationController?.sourceRect = sender.bounds
alert.popoverPresentationController?.permittedArrowDirections = .up
default:
break
}
self.present(alert, animated: true, completion: nil)
}
/// Open the camera
func openCamera() {
if(UIImagePickerController .isSourceTypeAvailable(UIImagePickerController.SourceType.camera)){
imagePicker.sourceType = UIImagePickerController.SourceType.camera
//If you dont want to edit the photo then you can set allowsEditing to false
imagePicker.allowsEditing = true
imagePicker.delegate = self
self.present(imagePicker, animated: true, completion: nil)
}
else{
let alert = UIAlertController(title: "Warning", message: "You don't have camera", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil))
self.present(alert, animated: true, completion: nil)
}
}
/// Choose image from camera roll
func openGallary() {
imagePicker.sourceType = UIImagePickerController.SourceType.photoLibrary
// If you don't want to edit the photo then you can set allowsEditing to false
imagePicker.allowsEditing = true
imagePicker.delegate = self
self.present(imagePicker, animated: true, completion: nil)
}
Delegate implementation - UIImagePickerControllerDelegate, UINavigationControllerDelegate:
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
// Get the image from the info dictionary.
if let editedImage = info[.editedImage] as? UIImage {
self.imgProfile.image = editedImage
}
// Dismiss the UIImagePicker after selection
picker.dismiss(animated: true, completion: nil)
}
func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
picker.isNavigationBarHidden = false
self.dismiss(animated: true, completion: nil)
}