google-vrdaydream

Creating the stereo photosphere without Unity


I'm working on a Daydream app using the Google VR SDK/NDK. To submit the app to Google Play, I need a 360-degree stereo photosphere. I've seen directions for creating this with Unity, but is there any way to create this without Unity?

I've taken a screenshot of the app in stereo mode, but I don't think that will satisfy the requirement.


Solution

  • Google doesn't provide any tools to capture in-app photospheres in non-Unity apps at this time. Some devs produce photospheres in modeling apps like Maya and Blender.