a=As you can see in the picture, I want to have 3 pieces of objects ( 3 Sector of a cylinder ) ( Maya 2017 ). And I want it to be moving them equally outward or in from/to the center point of them. I also don't want any scale in their size. What can I do?
I found the answer in a CG group ...
It solve with "Constraint Parent" tool. You must place an object (any thing) in the center of 3 targeted objects. Then use "constraint parent" to parent 3 objects to center object. hen when you Scale the center object, the other 3, just moving outward and don't scale. I believe this is the simplest and a standard way to doing such a things.