c++streamsyslogclog

Redirect C++ std::clog to syslog on Unix


I work on Unix on a C++ program that send messages to syslog.

The current code uses the syslog system call that works like printf.

Now I would prefer to use a stream for that purpose instead, typically the built-in std::clog. But clog merely redirect output to stderr, not to syslog and that is useless for me as I also use stderr and stdout for other purposes.

I've seen in another answer that it's quite easy to redirect it to a file using rdbuf() but I see no way to apply that method to call syslog as openlog does not return a file handler I could use to tie a stream on it.

Is there another method to do that ? (looks pretty basic for unix programming) ?

Edit: I'm looking for a solution that does not use external library. What @Chris is proposing could be a good start but is still a bit vague to become the accepted answer.

Edit: using Boost.IOStreams is OK as my project already use Boost anyway.

Linking with external library is possible but is also a concern as it's GPL code. Dependencies are also a burden as they may conflict with other components, not be available on my Linux distribution, introduce third-party bugs, etc. If this is the only solution I may consider completely avoiding streams... (a pity).


Solution

  • I needed something simple like this too, so I just put this together:

    log.h:

    #include <streambuf>
    #include <syslog.h>
    enum LogPriority {
        kLogEmerg   = LOG_EMERG,   // system is unusable
        kLogAlert   = LOG_ALERT,   // action must be taken immediately
        kLogCrit    = LOG_CRIT,    // critical conditions
        kLogErr     = LOG_ERR,     // error conditions
        kLogWarning = LOG_WARNING, // warning conditions
        kLogNotice  = LOG_NOTICE,  // normal, but significant, condition
        kLogInfo    = LOG_INFO,    // informational message
        kLogDebug   = LOG_DEBUG    // debug-level message
    };
    
    std::ostream& operator<< (std::ostream& os, const LogPriority& log_priority);
    
    class Log : public std::basic_streambuf<char, std::char_traits<char> > {
    public:
        explicit Log(std::string ident, int facility);
    
    protected:
        int sync();
        int overflow(int c);
    
    private:
        friend std::ostream& operator<< (std::ostream& os, const LogPriority& log_priority);
        std::string buffer_;
        int facility_;
        int priority_;
        char ident_[50];
    };
    

    log.cc:

    #include <cstring>
    #include <ostream>
    #include "log.h"
    
    Log::Log(std::string ident, int facility) {
        facility_ = facility;
        priority_ = LOG_DEBUG;
        strncpy(ident_, ident.c_str(), sizeof(ident_));
        ident_[sizeof(ident_)-1] = '\0';
    
        openlog(ident_, LOG_PID, facility_);
    }
    
    int Log::sync() {
        if (buffer_.length()) {
            syslog(priority_, "%s", buffer_.c_str());
            buffer_.erase();
            priority_ = LOG_DEBUG; // default to debug for each message
        }
        return 0;
    }
    
    int Log::overflow(int c) {
        if (c != EOF) {
            buffer_ += static_cast<char>(c);
        } else {
            sync();
        }
        return c;
    }
    
    std::ostream& operator<< (std::ostream& os, const LogPriority& log_priority) {
        static_cast<Log *>(os.rdbuf())->priority_ = (int)log_priority;
        return os;
    }
    

    In main() I initialize clog:

    std::clog.rdbuf(new Log("foo", LOG_LOCAL0));
    

    Then whenever I want to log, it's easy:

    std::clog << kLogNotice << "test log message" << std::endl;
    
    std::clog << "the default is debug level" << std::endl;