How can I see the game on my glasses when pressing play in the editor?
I'm using GearVR. USB Cable is plugged to my headset.
You have to build and deploy the app on your phone and when it runs then mount it in headset. You can not use unity remote for VR apps. This is because GearVR headset takes priority when you mount the phone. VR apps which have GearVR sdk enabled should default "insert your phone in headset" when you run it. An app can either be VR or Non-VR and UnityRemote is Non-VR App. Can only be used as container for Non-VR games.