I have a couple of skyboxes in unity (Day and Night) and want to achieve a smooth transition between them periodically, to create a day and night cycle. I've looked up many questions but they're either outdated or I have no idea what they mean, Any help would be appreciated.
Thanks for the comment responses.
I used this shader - http://wiki.unity3d.com/index.php?title=SkyboxBlended as suggested in an answer to another question. The problem is, a lot of beginners do not know how to use shaders, which I'm going to illustrate right now.
If you want more help, feel free to comment
Edit : The page doesn't seem to exist anymore, but I'm sure you'll find a lot of shaders on GitHub.