I am using Surfaceview to change the background image. But I am getting false on holder.getSurface().isValid() and I don't know why. I looked at some of the similar questions here, but still could not solve it. Is there something missing on what I have done so far, or is there something else I should try
Thanks
import android.content.Context;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class BrickSmasherView extends SurfaceView {
SurfaceHolder holder;
Canvas canvas;
Context context;
Thread back = null;
volatile boolean running = false;
public BrickSmasherView(Context context) {
super(context);
this.context = context;
holder = getHolder();
}
public void runbackThread(){
back = new Thread(new Runnable() {
@Override
public void run() {
while (running){
draw();
}
}
});
back.start();
}
public void resumegame(){
running = true;
runbackThread();
}
public void pausegame(){
running = false;
try
{
back.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void draw(){
if(holder.getSurface().isValid()){
canvas = holder.lockCanvas();
canvas.drawBitmap(BitmapFactory.decodeResource(getResources(),R.drawable.sky),0,0,null);
holder.unlockCanvasAndPost(canvas);
}
}
}
You had to add Callback
in the SurfaceView
to receive events about Surface availability and do drawing from a thread.
A Callback Example will look like this :
public class MyCallback implements SurfaceHolder.Callback {
@Override
public void surfaceChanged(SurfaceHolder holder, int format,
int width, int height) {
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
// you need to start your drawing thread here
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
// and here you need to stop it
}
}
And than you need to set this callback to SurfaceHolder:
surface.getHolder().addCallback(new MyCallback());
Try this please. I Think It will help you