I'm new to PixiJS and I can't figure this out. I understand you can set a mask on an object like so:
mainSprite.mask = maskSprite
But what if you need to set more than one mask on the mainSprite? I tried using a PIXI.Container but it's not working... Any idea?
Not sure if this is the best way but you can add multiple sprites to a container, then create a texture from the container and use that as the mask
let container = new PIXI.Container();
for(let i = 0; i < 5; i++){
let sprite = new PIXI.Sprite(TEXTURE);
sprite.position.set(POSITION)
container.addChild(sprite)
}
let mask = new PIXI.Sprite(RENDERER.generateTexture(container));
just replace the relevant variables and this should work