How can I define different files or packages inside the Go playground?
Specially for checking it can be handy to define a package inside the playground. But to manage this I need to define different files. How can I manage this?
The playground supports now different files. To define a file you need to write:
-- path/to/file.go --
package myPackage
// ...
-- foo/foo.go --
/*
Package foo defines Bar() for showing how
multiple files can be used inside the playground
*/
package foo
import "fmt"
func Bar() {
fmt.Println("The Go playground now has support for multiple files!")
}
To call your package you need to import that package. Therefore you need to define a Go module inside a separate go.mod file.
-- go.mod --
module play.ground
Now you can import your package you defined inside the playground:
package main
import "play.ground/foo"
func main() {
foo.Bar()
}
Putting everything together: https://play.golang.org/p/KLZR7NlVZNX