I am attempting to statically link GLEW to Visual Studio 2017. I followed a video tutorial exactly, but I still got an error:
fatal error C1083: Cannot open include file: 'GL/glew.h': No such file or directory
I have no idea what could be causing it. Here are the steps I took to link GLEW:
I also did this same process with GLFW, and it worked perfectly, so I have no idea what the problem could be. I have checked and doublechecked the paths, so I am fairly certain that they are correct.
Sounds like you're doing
#include <GL/glew.h>
When you should be doing
#include <glew.h>
Is glew.h directly in the win32 folder? Or is there a further "GL" folder?