There are a function called inner_product
, but I failed miserably in use that. I'll need to use this function several times for different matrices and vectors. Bellow my current code:
std::vector<vector<int>> matrix_a = {{0, 0},
{0, 1},
{1, 0},
{1, 1}};
std::vector<float> vector_b = {0.5, 0.8};
dot_produt(matrix_a, vettor_b);
float dot_produt(vector<vector<int>> e, vector<float> p){
return std::inner_product(std::begin(e), std::end(e), std::begin(p), 0.0);
}
The process is like:
(0.5 * 0) + (0.8 * 0) + (0.5 * 0) + (0.8 * 1)... ...
Expected output:
2.6
Error:
no match for 'operator*' (operand types are 'std::vector<int>' and 'float')
__init = __init + (*__first1 * *__first2);
You are trying to use pointers to begin and end of a vector of vectors, inner_product
requires pointers to beginning and end of a vector.
Also, vectors have their own iterators, you can use them instead of std::begin
and std::end
.
#include <iostream>
#include <numeric>
#include <vector>
//passing vectors by reference avoids unnecessary copies
double dot_produt(const std::vector<std::vector<int>> &e, const std::vector<float> &p)
{
double result = 0;
for (auto& v : e) //range based loop
result += std::inner_product(v.begin(), v.end(), p.begin(), 0.0);
return result;
}
int main()
{
std::vector<std::vector<int>> matrix_a = {{0, 0},
{0, 1},
{1, 0},
{1, 1}};
std::vector<float> vector_b = {0.5, 0.8};
std::cout << dot_produt(matrix_a, vector_b); //test print
}
Output:
2.6