javascriptdom-eventsjavascript-namespaces

Problems with "this" in JavaScript namespaces and event listeners


First of all, I'm attempting to use faux namespaces in my JavaScript program like so:

// Ish.Com namespace declaration
var Ish = Ish || {};
Ish.Com = Ish.Com || {};

// begin Ish.Com.View namespace
Ish.Com.View = new function() {
  var privateVariable;

  this.publicFunction = function() {
    this.publicFunction2()
  };

  this.publicFunction2 = function() { ... };
};

I'm not crazy about using this to call other functions, but up to recently, it has worked. However, I've added event listeners to some elements, and they interpret this to be the target object.

I know I can use the full namespace instead of this to call functions inside of my listeners (Ish.Com.View.publicFunction2()), but the listeners often call one function, which calls another, and another. I'd need to use the entire namespace in nearly every function call.

How can I get namespaces to work nicely with Event Listeners? I'd also be interested in a better way of implementing namespaces, since using this.publicFunction2() is clunky.

I'm very interested in best-practices, and learning how to write a well architected application in JavaScript. However, frameworks are out of the question until I gain a more thorough understanding of JavaScript.


Solution

  • Seems like I've been answering every question this morning the same way :-)

    You can use ".bind()":

       var eventHandler = yourObject.someFunction.bind(yourObject);
    

    That'll guarantee that this will refer to "yourObject" whenever the "eventHandler" is called by anything.

    The "bind()" function is there on the Function.prototype object in newer browsers. The Mozilla docs include a solid implementation of "bind()" you can use to patch older browsers.

    What "bind()" does is return you a new function that explicitly arranges for this to be bound as you stipulate. You can also pass arguments to be passed in, if you like. An alternative to using "bind()" is to wrap the function call in your own anonymous function:

      var eventHandler = function() { yourObject.someFunction(); };