I can't understand Photo Engine CCU meaning and how to count it for my multiplayer game.
Can anyone Explain how photon count CCU.
Not a programming question really, but the Photon Licence Terms say this:
concurrently active users that are logged into the Licensed Software per one Customer Application("CCU")
So one application or game has a maximum amount of users that may be logged on at the same time, and that is the CCU number.