I have the following struct
struct header {
unsigned int op:16;
unsigned int A:1;
unsigned int B:1;
unsigned int C:1;
unsigned int pad:1;
}
int main() {
struct header a;
printf("size of header is: %lu\n", sizeof(a));
return 0;
}
output is size of header is: 4
If I use __attribute__((__packed__))
struct __attribute__((__packed__)) header {
unsigned int op:16;
unsigned int A:1;
unsigned int B:1;
unsigned int C:1;
unsigned int pad:1;
}
int main() {
struct header a;
printf("size of header is: %lu\n", sizeof(a));
return 0;
}
output is size of header is: 3
Is there a way to avoid the padding to 3 bytes? Can I take only the required 20 bits? One of the reason I need this is for converting the struct to a hex number e.g
struct header test1, test2;
test1.op = 1;
test1.A = 0;
test1.B = 1
test1.C = 0;
test1.pad = 0;
test2.op = 1024;
test2.A = 0;
test2.B = 1
test2.C = 1;
test2.pad = 0;
is converted to 0x20001
and 0x60400
respectively and would like to avoid the need to remove the padding if possible
Is it possible to pack a struct in C to size defined by bits
No.
Is there a way to avoid the padding to 3 bytes?
No.
Can I take only the required 20 bits?
No.
The smallest addressable unit is a byte. Everything in C has to be a multiple of a byte.
(Theoretically, you could use a compiler (or re-compile GCC) with a byte having 10 bits, then your struct would take exactly 2 bytes. That would be tedious, non-portable and I would say ridiculous). However, on any modern platform, a byte has 8 bits.