I am using the QMK library, which has a LAYOUT
macro that takes many parameters. It is used like so (with KC_xxx
etc constants):
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[baselayer] = LAYOUT( /* Dvorak without modifiers. Never switched to, just as base for the combos*/
KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y , KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,
KC_A ,KC_O ,KC_E ,KC_U ,KC_I , KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,
KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,XXXXXXX ,XXXXXXX ,KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
),
//... more layers
};
I'd like to split this code in an array and use that in the macro call:
// Define the array
const uint16_t BASE[] = {
KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y , KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,
KC_A ,KC_O ,KC_E ,KC_U ,KC_I , KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,
KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,XXXXXXX ,XXXXXXX ,KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
};
// TODO: manipulate array
// Use the array
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[baselayer] = LAYOUT(BASE), // <-- how to write this line?
//... more layers
};
How do I change the indicated line of code so that the array BASE
is unpacked and its elements used as the macro arguments?
Currently the compiler tells me
error: macro "LAYOUT" requires 44 arguments, but only 1 given
LAYOUT
is a C preprocessor macro. You can't apply an array to a C preprocessor macro. It has to stay in the preprocessor world.
#define BASE \
KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y , KC_F ,KC_G ,KC_C ,KC_R ,KC_L , \
KC_A ,KC_O ,KC_E ,KC_U ,KC_I , KC_D ,KC_H ,KC_T ,KC_N ,KC_S , \
KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,XXXXXXX ,XXXXXXX ,KC_B ,KC_M ,KC_W ,KC_V ,KC_Z , \
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
#define EXPAND_THEN_LAYOUT(x) LAYOUT(x)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[baselayer] = EXPAND_THEN_LAYOUT(BASE),
};
I think I would do:
/// Dvorak without modifiers. Never switched to, just as base for the combos.
#define BASE_LAYOUT() LAYOUT( \
KC_QUOT ,KC_COMM ,KC_DOT ,KC_P ,KC_Y , KC_F ,KC_G ,KC_C ,KC_R ,KC_L , \
KC_A ,KC_O ,KC_E ,KC_U ,KC_I , KC_D ,KC_H ,KC_T ,KC_N ,KC_S , \
KC_SCLN ,KC_Q ,KC_J ,KC_K ,KC_X ,XXXXXXX ,XXXXXXX ,KC_B ,KC_M ,KC_W ,KC_V ,KC_Z , \
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX \
)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[baselayer] = BASE_LAYOUT(),
};
See What is the the best way to ask follow up questions?.
I want to insert a few values at certain index positions
Write a macro that replaces a certain position.
#define CHANGE_5_to_XXXX_IN(_1, _2, _3, _4, _5, ...) \
_1, _2, _3, _4, XXXX, __VA_ARGS__
#define CHANGE_5_to_XXXX(...) CHANGE_5_to_XXXX_IN(__VA_ARGS__)
EXPAND_THEN_LAYOUT(CHANGE_5_to_XXXX(BASE))