I've got code that can be simplified to
std::variant<float, int> v[2] = foo();
int a = std::get<decltype(a)>(v[0]);
float b = std::get<decltype(b)>(v[1]);
Obviously this can go throw if foo()
returns the wrong variants, but that's not my problem here. (The real code has a catch
). My problem is that the decltype(a)
violates the Don't Repeat Yourself principle.
Is there a cleaner way to initialize a and b, and still throw if the types do not match expectations? In particular, I don't want a static_cast<int>(std::get<float>(v))
if the variant contains a float while I'm trying to initialize an int
.
You could wrap your call to get
in a template that implicitly converts to the target type.
template<typename... Ts>
struct variant_unwrapper {
std::variant<Ts...> & var;
template <typename T>
operator T() { return std::get<T>(var); }
};
template<typename... Ts>
variant_unwrapper(std::variant<Ts...> &) -> variant_unwrapper<Ts...>;
If you are targeting C++20, you don't need the deduction guide