Here is my current code:
const diceRoll = Math.trunc(Math.random() * 6) + 1;
const diceRollArr = Array.from ({length: 4}, (_, i) => diceRoll[i]);
console.log(diceRollArr); //Returns: (4)[undefined, undefined, undefined, undefined]
Can't wrap my head around what I'm missing. If I do:
const diceRoll = Math.trunc(Math.random() * 6) + 1;
const diceRollArr = Array.from ({length: 4}, (_, i) => diceRoll);
It will generate the same dice roll for the given array length, so I need a way to do a dice roll for each index position. Any help would be greatly appreciated, thanks!
You are accessing diceRoll
as an array when it's a variable. Also you need diceRoll
to be a function and call it at every iteration
const diceRoll = () => Math.trunc(Math.random() * 6) + 1;
const diceRollArr = Array.from ({length: 4}, diceRoll);
console.log(diceRollArr);