I'm trying to give my window a minimum size using ImGui::SetNextWindowSizeConstraints
and putting it before the Begin()
block as documented, like so:
void Widget::draw()
{
ImGui::SetNextWindowSizeConstraints(ImVec2(500, 500), ImVec2(-1,-1));
ImGui::SetNextWindowBgAlpha(m_opacity);
if (ImGui::Begin("widget", true, ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoFocusOnAppearing))
{
//code for window here
}
ImGui::End();
}
Unfortunately, when I try to minimize my window, it still becomes smaller than the min_size of 500 pixels. Any idea why that might be happening?
I realized this is because my windows were docked, and SetNextWindowSizeConstraints
doesn't apply to docked windows. A workaround I've found is to use this code between the Begin()
and End()
blocks:
ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(500, 500));