unity-game-engineaugmented-realityvuforiasurface-pro

Camera Screen is getting black in Surface pro 9 with vufforia AR in Unity


I am making an AR Model Tracking App in Unity using Vufforia SDK for AR . I have tested with Android Build and it is working fine in android , camera scans model and gives AR trained model . But in Window OS build, I have tested in Surface pro 9 device when the camera is ON Screen getting Black, i don't know what is the reason , i have searched in multi platform but cant get solution.

I tested build in Surface pro 9 but when camera is On Screen looking black , i was expecting like camera will scans model and provide 3d AR model


Solution

  • When building for Windows mobile devices, Vuforia requires the Unity project to be built for the Universal Windows Platform.

    Windows, Mac, Linux Standalone builds are not supported by Vuforia.

    Please switch your project to the UWP platform in the Build Settings window and try to build and run your app on Local Machine.

    Here's an example of how to configure your Build Settings:

    Build Settings window UWP