I currently have a polygon extrusion layer in my Azure Maps Control project containing multiple shapes that are partially transparent and others that have a solid color. Due to the back-face culling mechanism, the faces of the solid shapes are not visible through the transparent shapes. Is there any way to disable the culling mechanism, or is this a restriction of the graphics pipeline?
See screenshot as context:
I'm fairly certain back face culling is done on everything within the map for performance reasons, as well as occlusion culling/clipping. I'm not aware of any way to disable this. It looks like this was added back in 2018. I have rarely came across anyone using opacity with extruded polygons, and this is the first time I have heard of anyone wanting to disable back face culling. With that in mind, I doubt this is something that would be added any time soon.
That said, if this is something you absolutely need, there are a couple of things you could try.
var ring1 = [[-122.132815, 47.636661], [-122.133631, 47.636676], [-122.133636, 47.63652], [-122.133523, 47.63651], [-122.133545, 47.636361], [-122.133759, 47.636361], [-122.133759, 47.636173], [-122.132703, 47.63617], [-122.132713, 47.636343], [-122.13303, 47.636347], [-122.133035, 47.636528], [-122.13281, 47.636528], [-122.132815, 47.636661]];
var ring2 = [...ring1];
datasource.add(new atlas.data.Polygon([ring1, ring2]))