Please consider :
colors = {Red, Green, Blue};
style = {Thickness[.01], Thickness[.01], Thickness[.01]};
cAxes = {{{0, 0, 0}, {0, 0, 1}}, {{0, 0, 0}, {0, 1, 0}}, {{0, 0,
0}, {1, 0, 0}}};
Graphics3D[{{#1, #2, Line@#3} & @@@ Transpose@{colors, style, cAxes},
Blue, Specularity[White, 3], Sphere[{.5, .5, .5}, .1]},
Boxed -> False, FaceGrids -> All,
FaceGridsStyle -> Directive[Black, Dashed]]
Using Yoda`s solution on How to Style Lines
How could I color the Sphere using GrayLevel (I will manipulate it later).
And How could I have denser FaceGrids ? 10 Lines horizontally & Vertically. I also don`t understand why the Edges one are distant to one another.
It's always good practice to group the graphics object and its styles in a list, in case you need to quickly add another one with different styles. By that, I mean write it as {Blue, Specularity[White, 3], Sphere[{.5, .5, .5}, .1]}
. Now you can easily add a GrayLevel
term before Sphere
and it'll work.
For the FaceGrids
, I believe you'll have to manually define the lines at your desired spacing for each face. Here's an example for showing how to do it for one face.
Graphics3D[{{#1, #2, Line@#3} & @@@
Transpose@{colors, style, cAxes}, {Blue, GrayLevel[0.3], Lighting -> "Neutral",
Specularity[White, 3], Sphere[{.5, .5, .5}, .1]}}, Boxed -> False,
FaceGrids -> {{{0, 0, 1},
Transpose@({#, #} & /@ Range[0, 1, 0.1])}},
FaceGridsStyle -> Directive[Black, Dashed]]
The faces are defined as ±1
for the corresponding plane and the other two are zero. So {0,0,1}
in my example corresponds to the z=1
plane.
The list supplied to FaceGrids
can be easily computed for each face, instead of manually entering them, but I'll leave that to you :)
Since you want a uniform mesh all around, define where you want the grid lines drawn as
gridList = Transpose@({#, #} & /@ Range[0, 1, 0.1]);
Then, use the following for FaceGrids
:
FaceGrids -> Join @@ Table[{RotateLeft[j {0, 0, 1}, i], gridList},
{i, {0, 1, 2}}, {j, {-1, 1}}]
Here's how the result should look like with PlotRangePadding -> None
: